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Home » Mods

This is a new generator. It replaces the surface generator. In this generator, the world is made up of
Views: 4446 | Date: 30.06.2011 | Comments (0)

Views: 2658 | Date: 30.06.2011 | Comments (0)

Views: 3748 | Date: 30.06.2011 | Comments (4)

SURVIVALISM (Mods)
Views: 2467 | Date: 19.06.2011 | Comments (0)

RandomMobs (Mods)
Posted Image
Hi everyone, I'm here to present you our very first mod. 

Tired of seeing always the same cows, pigs, chickens and zombies ? You installed a texture pack, yet seeing always twins seems kinda strange... Then Randomobs ... Download >>
Views: 2687 | Date: 16.06.2011 | Comments (0)

Views: 5554 | Date: 15.06.2011 | Comments (0)

Posted Image

Views: 3837 | Date: 10.06.2011 | Comments (0)

Ye olde mineguner (Mods)(Version: 1.2_02)
 
It adds three different flintlock-style pistols into the game - they are very deadly,
  yet cumbersome and require quite a lot of preparations to actually use them to any good extent.
 
... Download >>
Views: 29780 | Date: 09.06.2011 | Comments (3)

A mod, kind of like a mod manager, that stops conflicts with mods that alter rende
ring, recipes, add entities, gui, smeltables or fuel. If you're a modder, feel free to decompile this and learn how to make mods work with it. Inherit BaseMod and override any methods as necessary. 
The mod's main class file should be prefixed with 'mod_'. Read the Javadoc for information on methods available.

... Download >>
Views: 2051 | Date: 09.06.2011 | Comments (0)

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