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Home » 2012 » February » 21 » DOGGY TALENTS
18:42
DOGGY TALENTS


CHANGELOG:
1.8.6: Dogs breed with Breeding Bones now, crafted with a master treat, cooked fish, cooked pork, cooked chicken, and cooked beef, in a shapeless recipe. This fixes the annoying buttscooting while attempting to train dogs.

1.8.5: Fixed a bug with my changes to happyeater.

1.8.3/4: Added the food bowl, finally fixed the throwbone bug, extended the elbow room from tool holding back to its original values, and made it so that dogs can be made to sit or stand up remotely by using the command emblem on them.

1.8.2: Dogs can now walk through doors! Yaaaaay!

1.8.1: Fixed DoggyDash and removed the derpadash bug again :)

1.8.0: Changed DoggyCharm to be crafted with 8 gold blocks and a master treat, since gold apples have been wtfnerfed. Added hunger requirements when riding, and small ones when they're sitting down or wandering, but also increased how long they can go without food, it's no longer faster at higher nourishment. Oh, and also, updated to 1.1 of course.

1.7.4: Fixed my accidental removal of the easter egg that happens when you feed a doggy a golden apple :)

1.7.3: New skill leveling system that no longer requires a massive number of items. Added PuppyEyes skill.

1.7.2: Added elbow room to tools, added mastery bonuses to all skills, nerfed the maximum level dogs can reach, simplified super and master treat recipes, added 4 new skills, made right clicking on a dog with a compass set the dog's "home" for use in the nether, made training treats only convert tamed dogs, made collar shears able to revert wild dogs back to tamed wolves for safe uninstalling, fixed dogs auto-aggroing following livestock, made dogs capable of eating mod-added wolf food, and much much more!

1.6.5: Puppies!

1.6.4: Dogs will auto-revive if given some time to rest, healing rate slightly nerfed, possibly fixed the problem with infighting while wandering when you're not online, made dogs shake off snow in snowy biomes rather than water, tightened wandering perimeter around the bed, added config file for item IDs.

1.6.3: Quick bugfix with the wandering behavior.

1.6.2: Added puppyhat, playing fetch, throwbones, droolbones, updated wandering behavior, and added BedFinder Skill!

1.6.0: Updated to 1.0.0, made the installation a billion times easier, and fixed shift-clicking with packpuppy.

1.5.92: Fixed mo' creatures spawning glitch. Dogs are now persistent no matter what mods do to the base classes.


*Small fix to 1.5.8 regarding following behavior with tools and the permadeath glitch while riding.

v1.5.8:

*DoggyDash now improves running speed of dog when it has a target.

*New skill system. No more chance, you expend skill points equal to the desired level of the skill with each stat-up. You gain more points by leveling up, and you level up by feeding your dog training treats, super treats, or master treats, depending on the level.

*2 new items, super treats and master treats. Super treats are crafted by surrounding a melon with training treats, and Master treats are crafted by surrounding a diamond with Super treats. These recipes each produce 8. The original training treat recipe now only produces 1.



Category: Mods | Views: 2715 | Added by: fearas38 | Tags: DOGGY TALENTS | Rating: 5.0/2
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